GHItaly19 aims at bringing together scholars and industry practitioners to establish a common ground on the topic. The main goal of the event is to spur discussion, exchange of ideas, and development of new ways of researching, teaching, and working on games-human interaction. The perspective that the workshop aims at investigating is the design of visual interfaces applied in the specific field of the production of video games.
The event is hybrid. The first day is fully online and open for all. The second day is a blend of an open virtual event and an in-person event by invitation only (check out our programme here). Even though the virtual parts of the event are free and open, participants still need to register.