TWG 1: Sensory and Immersive Media

About the division

This NordMedia 2025 Conference theme is Imagining Livable Futures. How can we imagine emerging mediation technology in future societies? The TWG on Sensory and Immersive Media bring together reality and technology, increasing sense of presence through creating worlds that simulate reality. In the last decade, sensory immersive media such as Virtual Reality, Cinematic VR, VR360 video, Augmented Reality and Mixed Reality have been used in sectors such as news journalism, retail, the healthcare sector, real estate, the gaming industry, documentary filmmaking, entertainment media industry, automotive industry, tourism, travel and humanitarian communication. Immersive media are also increasingly being used as co-creative visual methods for research. 

The TWG on Sensory and Immersive Media critically reflects on the hypes and promises surrounding immersive media and aims to bring together scholars of a wide interdisciplinary breadth, working on the many different sensorial, sociological, psychological and technological aspects of reality media. What are the promises and pitfalls of  these media forms? Research on immersive media entails a variety of subjects such as empathy studies, embodiment and perspective taking, gaming, immersive journalism, presence, and pedagogical applications of immersive media. Other emerging fields of study are studies on the affordances of ambisonic and spatial audio, the application of olfaction to add realism to immersive and sensory media, education, and many more.

This TWG accepts panel presentations, full papers, extended abstracts.

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