Mark Grimshaw-Aagaard, Professor

Department of Communication and Psychology · Aalborg University, Denmark — Professor

Research Areas

  • Games and Play

Ongoing Projects

Highlighted publications

Grimshaw, M. (2014). The Oxford Handbook of Virtuality. New York: Oxford University Press.

Grimshaw, M., & Garner, T. A. (2015). Sonic virtuality: Sound as emergent perception. New York: Oxford University Press.

Grimshaw-Aagaard, M., Walther-Hansen, M., & Knakkergaard, M. (Eds). (2019). The Oxford handbook of sound and imagination Vol. 1 & 2. New York: Oxford University Press.


I have published widely across subjects as diverse as sound, biofeedback in computer games, virtuality, the Uncanny Valley, sound and presence/immersion, and IT systems. I am series editor for the Palgrave Macmillan series Palgrave Studies in Sound, and my books include the anthologies Game Sound Technology & Player Interaction (IGI Global 2011), The Oxford Handbook of Virtuality (OUP 2014), The Oxford Handbook of Sound & Imagination (OUP 2019), and the co-authored monographs Sonic Virtuality (OUP 2015) and The Recording, Mixing, & Mastering Reference Handbook (OUP 2019).

I'm currently working on presence.