The conference will explore the topics in three major thematic blocks, which explore, first, game analysis proper, second, game design (understood as encompassing all of its subfields, such as level design and narrative design), and finally, the industrial and artistic contexts of game design and development. Additionally, we would like to focus not only on digital games, but all types of games, including board games, pen & paper RPGs and LARPs, to name a few.
The DN34 International Conference on Discourse, Identity and Polarisation
This hybrid conference provides an interdisciplinary space for examining how individual and group identities are discursively constructed in today's increasingly polarised societies, and how discourse both reflects and shapes emerging social divisions.