The conference will explore the topics in three major thematic blocks, which explore, first, game analysis proper, second, game design (understood as encompassing all of its subfields, such as level design and narrative design), and finally, the industrial and artistic contexts of game design and development. Additionally, we would like to focus not only on digital games, but all types of games, including board games, pen & paper RPGs and LARPs, to name a few.
LIVING ON THE EDGE. Arts, Culture and Policies in and of the Margins. Nordic conference on cultural policy (NCCPR) 2027, Oulu, Finland, 18-20 August 2027
The theme for the 13th NCCPR is Arts, culture and policies in and of the margins. Nordic cultural policy research has...