The conference will explore the topics in three major thematic blocks, which explore, first, game analysis proper, second, game design (understood as encompassing all of its subfields, such as level design and narrative design), and finally, the industrial and artistic contexts of game design and development. Additionally, we would like to focus not only on digital games, but all types of games, including board games, pen & paper RPGs and LARPs, to name a few.
KIME Seminar: From Algomaxxing to AI Influencers
Friday, 12 June 2026, 09:30–14.00 Center for Digital Narrative, LG1 lounge (Langes gate 1-3), University of Bergen Welcome to a...